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Are you looking at my Panda?

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My boobs are hiding behind it.

So one of the fun things about being a game that emphatically and specifically and intentionally embraces AI art is that we get to have fun with it.

Infinity is a big place, and we’ll be exploring a very, very, very small part of it that’s vastly huge and expansive and beyond anyone’s imagining.

There will be an artist stall in the town center that allows one to regenerate concept art based on current characteristics and or equipment and or level stature. But as for now you kind of get what you get.

Which I’m finding quite fun.

Got about three or four different combinations of styles and LORA’s and models that lead to, I think, functional and fun character concept art.

The universe we’re building here is expansive, diverse, colorful, and open.

No, bigger than that.   Ever expanding to strang new worlds and vast civilizations, boldly going…sorry, it happens. BTW, Klingon Space Marines are not to be trifled with, one would assume as none has yet been summoned.

Still haven’t quite got these to be dynamic yet, but that’s 11 out of 2,000+ characters that are Space Marines and nine out of 2000+ are Klingons but none yet are both. Desired combinations can be bred if characters that have desirable traits are available for breeding (at a cost).

And now we have an art system capable of decent attempts at rendering nearly all of it, given enough time….

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